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AI Insights · Timothy · April 2025

Top Planes Games in Central America: Q1 2025 Performance

Discover the performance trends of the top planes games in Central America during Q1 2025, with data from Sensor Tower.

Top Planes Games in Central America: Q1 2025 Performance

In the first quarter of 2025, the top planes games on the unified platform in Central America showcased varied performance trends. Here's a closer look at how each game fared:

1945 Air Force: Airplane Games from ONESOFT GLOBAL PTE. LTD. experienced fluctuations in its weekly revenue, starting at around $2.6K and peaking at $4.5K by the end of March. Weekly downloads began at 37.7K, with a noticeable decline to 15.9K by the quarter's end. Meanwhile, weekly active users saw a dip from 128.9K to 93.8K.

Airline Commander: Flight Game by RORTOS SRL showed a consistent revenue stream, ranging from $290 to $552. Downloads peaked mid-quarter at 54.3K, before decreasing to 8.9K. Active users increased from 57.1K to a high of 109.8K, then settled at 52.2K.

Crazy Plane Landing by BoomBit, Inc. saw its revenue fluctuate between $41 and $283. Downloads reached 30.4K in February before declining to 11.9K. Active users started at 144.4K, peaking at 139.3K, and ended at 94.2K.

Epic Plane Evolution from Voodoo displayed a varied revenue trend, starting at $398 and peaking at $785. Downloads fluctuated, with a high of 20.8K in February, closing at 16K. Active users saw growth from 32.2K to 68.1K.

Metalstorm: Fighter Jet Game by Starform maintained steady revenue, peaking at $2.4K in mid-March. Downloads decreased from 14.7K to 4.9K, while active users slightly declined from 45.7K to 37.7K.

These insights are based on data from Sensor Tower. For more in-depth analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025